Gamified Teaching-Learning Strategies and Instructional Practices in Mathematics: Effects on Student Engagement and Learning Retention
Ma. Johanna Ann R. Bayoneta | Ofelia T. Posecion | Kerstien B. Trayco
Discipline: Education
Abstract:
The integration of gamification into mathematics education has gained traction as a strategy to
address persistent challenges in student engagement and retention. This study investigates the extent to
which gamified instructional practices, when aligned with established design models, influence learner
motivation and conceptual retention in mathematics classrooms. Adopting a document-based qualitative
approach, the study analyzed 40 sources, including curriculum guides, peer-reviewed studies, lesson
exemplars, and platform case reports. A systematic literature search guided by Booth et al. (2016) was
employed using databases such as ERIC, JSTOR, and ScienceDirect. Documents were selected based on
relevance to gamification in mathematics, presence of instructional frameworks, and empirical evidence of
learning outcomes. Thematic coding followed Saldaña’s (2016) method, with triangulation across primary,
secondary, and supplementary data sources. The analysis revealed five dominant themes: (1) prevalent
gamification mechanics (e.g., points, levels, quests); (2) multidimensional student engagement (behavioral,
emotional, cognitive); (3) measurable improvements in short- and long-term retention; (4) alignment with
ARCS and ADDIE design models; and (5) practical use of technology platforms such as Kahoot and
Classcraft. Gamified lessons showed a 15% average improvement in short-term retention and 10% gains in
delayed recall over traditional methods. Findings support the assertion that gamification, when
strategically aligned with pedagogical goals and instructional design principles, can enhance motivation
and deepen learning. Engagement increases were particularly evident where immediate feedback and
narrative elements were employed. The effectiveness of gamification was further amplified when educators
balanced competitive and collaborative mechanics and utilized data-driven iteration. Gamification, if
purposefully designed and grounded in sound instructional frameworks, holds significant promise for
improving student engagement and retention in mathematics education. The study provides a conceptual
foundation and practical guidelines for educators seeking to implement gamified strategies effectively.
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